The ART//GAMES//HACKATHON is an intensive workshop, which allows artists, coders and technologists to team up, collaborate and develop prototypes of game art projects. Videogames are a huge cultural and creative force currently breaking ground into traditional art practice – this event considers how innovative new art / game projects may cultivate new forms of participation. It is divided into two sections: an invitation-only workshop led by award winning artists, filmmakers and technologists and a public presentation. For the workshop, invited participants meet in the morning, form teams, and work together to create a prototype of a new art games project. At the evening event, the public can try the prototypes for themselves, ask questions, and share their thoughts with the teams in a relaxed open atmosphere.
May Abdalla, Ruth Gibson, Ian Gouldstone, Eoghan Kidney, Bruno Martelli, Barry Murphy